If you like having a tool for every job, the archer is the class for you...especially if you like tools that explode, penetrate armor, trap enemies in magical spider webs, or transform into radiant energy. Archers leave behind a trail of victims that look like pincushions—many dead before they knew what hit them. The archer rewards the use of clever tactics and thinking two steps ahead of your enemy.
Adventuring archers use remarkable bows. Instead of a string of gut and leather, their bowstrings are of arcane energy. In place of wooden arrows, they fire arrows of pure willpower. An archer's arrows effortlessly punch through enemy armor, consume foes in fiery energy, and trap them so they can't even flee! Archers deal death from afar. They excel at firing from beyond a foe's retaliation range, and using their escape moves to stay there. They can take the high ground for a better view of the overall battle, pick off foes that flee for help, and deal out damage without pulling aggro from the tanks.
Archer skills are mostly arrow attacks (that's what they do, after all). But as they advance in skill, they learn to vary their arrows to, trap, stun, and pick off whole batches of choice targets. They also learn to strike with their bow, dealing close-quarters damage while the archer leaps back out of harm's way.
Archers also have escape skills to avoid taking damage, and an array of traps that immobilize, poison, or just plain explode their enemies. Enemies often rush ranged fighters. Having traps punishes them for such unimaginative tactics. There’s even a web arrow to catch and immobilize foes who try to escape or run for help.
||A basic arrow that's strongest at close range.
||Quickly dodge back out of harm's way.
||Lock onto and hit several targets with one shot.
||An arrow that does more damage the longer you charge it, piercing whoever it hits.
||Drags down the movement speed of anyone near it when it goes off.
||Bash an enemy with your bow, potentially stunning it.
||Fire an exploding arrow at your feet, leap clear, and then watch the fireworks.
||Leap to your feet while attacking your target. You can use this skill only when knocked down.
||Quickly fire up to seven arrows off in succession.
||A very powerful single shot that does more damage the longer you charge it.
||Shoot an arrow dripping with lethal poison. Does less damage to far-off targets and other players.
||As a chained skill from Radiant Arrow or Penetrating Arrow, you rapid-fire up to five arrows at whoever's still standing.
||Set a trap that briefly staggers the victim. The trap lasts for 20 seconds or until triggered.
||A magical landmine that blasts anyone near it when it goes off.
||Mark a single opponent and do extra damage whenever you hit it.
||Deceive monsters by pretending to be dead. Resets your aggro and buys you some breathing space.
||Tangle your targets, slowing them down.
||Slow down your attacks but greatly increase their damage, especially against other players.
||Drag down your opponent's speed and do damage at the same time.
||Rain of Arrows
||Exactly what it sounds like. Anyone in the area better have a steel umbrella.